Vehicle rides involve artificial turning, and there’s little I can do about that without completely reimplementing how they work.” “You do, unfortunately, still need solid VR legs for them. This work isn’t necessarily going to block a public release we’ll get as far as we can and then keep working on them over time.”Īnd while the vehicle sections of the game are now functional, the team warns that even with the game adjusted to always keep the view upright, comfort is not guaranteed. That includes integrating updated weapon models with actual hand poses and animations. “After getting all the weapons functional, we want to make them great. Making them functional is currently my primary focus, since having all the weapons should (in theory) make the entire game playable, now that the vehicles are working,” they said. ![]() Revolver, shotgun, crossbow, grenades and bugbait are in various states of disrepair. “There’s still work to be done to get some of the weapons into a functional state. u/fholger says the rest of the game’s arsenal still needs work. The Gravity Gun is now fully functional, along with the SMG & Pulse Rifle (including secondary fire modes), as well as the RPG. The team had not expected to be working on these aspects of the game for some time yet, with u/fholger sharing they “got a lot more done than I anticipated,” after spending two prior weeks hunting down a “subtle, but annoying bug.” ![]() This week the group has shown off its latest efforts, including a weapon selection menu, a functional Gravity Gun, and a working vehicle driving segment. Just two weeks ago the group showed off some early work on the revamped Half-Life 2 mod, including manual reloading and ladder climbing in an early section of the game. ![]() The HL2VR modding team seems to be making strong progress.
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